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Milestones, ranks and endless mode

Score needed to finish each city size, by difficulty rank. Higher ranks use higher targets.

City sizeExplorer–VillagerYeoman–AmbassadorGovernor–RegentCouncil quest
Isolated Dwelling9001,1001,200
Tiny Hamlet1,4001,6001,800Yes
Quaint Village2,0002,4003,000
Small Town3,0003,8004,500Yes
Large Town4,5005,5006,500
Small City6,5009,00012,000Yes
Big City10,00015,00025,000Yes
Capital City13,00025,00040,000
Metropolis18,00035,00060,000

Endless mode

After Metropolis, every endless round doubles the target. The game computes it as the Metropolis target × 2round, rounded to the nearest 100. The city is called Megalopolis from round 15 on, so Megalopolis XXV is round 39.

Difficulty ranks

RankChangeTarget tier
ExplorerBase DifficultyBase
VillagerLess Gold for finishing milestonesBase
YeomanRequired score scales fasterTier A
CitizenA Hazard will spawn in Quaint VillageTier A
EnvoyBuildings can roll with Increased CooldownTier A
ConsulBuildings can roll with Reduced RangeTier A
AmbassadorReroll Remove and Dismiss start more expensiveTier A
GovernorRequired score scales even fasterTier B
ChancellorBuildings can roll with Dark PaintTier B
ViceroyBuildings can roll with -0.5 multTier B
RegentA Hazard spawns every 2nd milestone after VillageTier B